Military Station Fortifier Mod

Military Station Fortifier Mod

Stellaris version supported: Adams v1.6.2

Military Station Fortifier
Increases the power of military stations through gradual fortification methods. Every spaceport, frontier outpost and military station owned by normal countries and fallen empires will be automatically upgraded after being build for up to 10 times using modifiers.

Developed to improve the defenses of the AI to withstand the attack waves of the Pirates Waves 2 and Monster Waves 3 mods.

Events will be used to add modifiers to all military stations, spaceport and frontiers outpost after they’re detected (within a month after being build or after loading an existing save game) for every normal country or (awakened) fallen empire. With each upgrade an increasingly better modifier will be applied to that station to boosts it hitpoints, shields, regeneration, armor, fire rate, weapon damage, range, accuracy and tracking.

The modifiers applied use percentages for most of their bonuses. The highest modifier (tier 10) adds +200% hitpoints, +200% shieldpoints, +100% armor, +10% shield regeneration, +10% health regeneration, +200% weapon damage, +200% fire rate, +100% weapon range, +10 tracking and +10 accuracy. Tier 1 adds 10% of those bonuses, Tier 2 20%, etc.

Fibonacci is used to determine when the upgrades occur:
Tier 1: a year after the station was built
Tier 2: 2 years after the station was built
Tier 3: 3 years after the station was built
Tier 4: 5 years after the station was built
Tier 5: 8 years after the station was built
Tier 6: 13 years after the station was built
Tier 7: 21 years after the station was built
Tier 8: 34 years after the station was built
Tier 9: 55 years after the station was built
Tier 10: 89 years after the station was built

It will work with existing saves.

The bonuses will also be applied to stations added through mods that make use of the same shipclasses. This includes all military stations.

When the mod is disabled through the loader the fortifications modifiers will become invalid and disappear. The models of the stations that were affected also seem to disappear for a bit but will be restored after a while.

Created as a lightweight mod to increase effectiveness of military stations without touching any Vanilla files.

Should be compatible with any mod out there unless they used their own shipclasses for their stations (which causes some issues so it’s highly unlikely) in which case they won’t be upgraded.

Not meant to be used together with Novio Magnum 3. Although it will work the stations will become too powerful for an average fleet to defeat.

1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)

What is Stellaris mods?

It looks like you’ve chosen the Stellaris mods! Well don’t wait, press “Download”. Don’t worry! All the mods on this website are completely free. No hidden charges or limitations will bother you. Simply spend couple minutes of your free time to install these mods and improve your game so you could experience the new excitement. We can ensure that only highest quality mods Stellaris are being published on our website. We care about our community and we want you to feel happy. Do you want to feel happy too? Well, don’t wait. Hundreds of different mods are waiting for you. They aren’t going to install by themselves. Take a look at all our offers and find the best mods you truly need. Download mods for Stellaris and install. A couple of minutes – that’s all that it takes to improve the game. Don’t miss this chance because you deserve the best of the best!

You may also like...

Leave a Reply

Your email address will not be published.