AlphaMod 1.7 For Stellaris




AlphaMod 1.7 For Stellaris

An unofficial expansion for Stellaris.
v1.7.x of Stellaris has been rolled back to 1.6.2 and 1.7.x is now a beta opt-in again.
AlphaMod will remain at 1.7.x BUT WILL WORK FINE with 1.6.2.
You may IGNORE launcher warnings.

v1.7.x of Stellaris has been rolled back to 1.6.2 and 1.7.x is now a beta opt-in again.
AlphaMod will remain at 1.7.x BUT WILL WORK FINE with 1.6.2.
You may IGNORE launcher warnings.

Because this is a large mod adding a lot of new content, it does have some changes to vanilla Stellaris files in order to restore some needed balance to gameplay.

Files changed are:
common/armies/00_armies.txt
common/buildable_pops/00_robot_pops.txt
common/buildings/00_buildings.txt
common/deposits/00_deposits.txt
common/planet_classes/00_planet_classes.txt
common/planet_modifiers/00_planet_modifiers.txt
common/spaceport_modules/00_spaceport_modules.txt
common/strategic_resources/00_strategic_resources.txt
common/tile_blockers/00_tile_blockers.txt
common/traits/00_habitability_traits.txt
gfx/interface/planetview/army_icon.dds
interface/icons.gfx

AlphaMod no longer requires a compatibility patch for NSC.

v1.7.x of Stellaris has been rolled back to 1.6.2 and 1.7.x is now a beta opt-in again.
AlphaMod will remain at 1.7.x BUT WILL WORK FINE with 1.6.2.
You may IGNORE launcher warnings.
Enquiries about compatibility with mods I have not authored I will likely ignore. Please feel free to start a discussion with other subs. However, responding to these concerns is very low priority.
Licence: Original artwork is copyright the author & Alpha Strike Games Limited.
v1.7.x of Stellaris has been rolled back to 1.6.2 and 1.7.x is now a beta opt-in again.
AlphaMod will remain at 1.7.x BUT WILL WORK FINE with 1.6.2.
You may IGNORE launcher warnings.

Credits:
AlphaAsh
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