Better Balanced Ascension Perks and Megastructures Stellaris




Better Balanced Ascension Perks and Megastructures Stellaris

Ever think that some Ascension Perks are a little lackluster?
Want to build Megastructures, but waiting until the end of the game seems silly?
Then try out this mod.

I’ve clipped down a few of the less interesting Ascension Perks and rolled their effects into some of the others to make what used to be an obviously weak choice into a less obviously weak choice. In addition, you can take the first perk of each Ascention Path at the same time allowing geneticly improved psychic cyborgs. Too much? Maybe. But fun!

Megastructure prices have all been lowered significantly to be in parity with the costs of similar habitats with similar outputs and can be constructed simultaneoulsy.

Habitats are available with Spaceport technology instead of an Ascension Perk!
Cost: 2400 minerals
Time: 3 years

Ring Worlds are now bundled in with the rest of megastructures in Galactic Wonders! Still more expensive than a bunch of habitats, but much easier on Influence.
Cost: 30000 minerals (down from 110,000)
Time: 30 years (down from 60)
Updated! Now custom built Ring Worlds can be expanded to 12 habitats for additional costs!
Very expensive, but very dense colony potential!

Dyson Sphere output is up 25% to 500 energy!
Cost: 35000 (down from 210,000)
Time: 10 years until first energy output (down from 25) and 37 years to completion (down from 55)
Updated! Now Dyson Spheres have an additional four stages. bringing power output up to 1000!

Science Nexus output nearly doubled to 100!
Cost: 16000 (down from 70000)
Time: 25 years, same as before!

Sentry Array is mostly the same! Honestly this was probably the best balanced in the bunch…
Cost: 46000 (down from 70000)
Time: 25 years, same as before!

Why did you bundle the perks and structures together? Because the Ascension Perk and Megastructure files are closely tied together and any mod that fiddles with one is probably going to fiddle with the other, so I went ahead and did it in such a way to improve game balance and fun to the best of my ability.

Note: I would like to be able to properly change the Sphere so that it adds fewer plates with each upgrade, but I have no idea how to graphics!

Now updated for 1.6!

Enjoy!

Credits:
severedwind
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